Los Angeles Times
Most kids don't become addicted to playing video games, though it may seem that way to parents. But a new study identifies risk factors for "pathological," or obsessive, gamers and says that such children become more depressed and anxious the more they play.
The study released Monday in the journal Pediatrics looked at more than 3,000 elementary- and middle-school children in Singapore over a two-year period. The report says in part:
"Greater amounts of gaming, lower social competence, and greater impulsivity seemed to act as risk factors for becoming pathological gamers, whereas depression, anxiety, social phobias, and lower school performance seemed to act as outcomes of pathological gaming." [...]
Most kids don't become addicted to playing video games, though it may seem that way to parents. But a new study identifies risk factors for "pathological," or obsessive, gamers and says that such children become more depressed and anxious the more they play.
The study released Monday in the journal Pediatrics looked at more than 3,000 elementary- and middle-school children in Singapore over a two-year period. The report says in part:
"Greater amounts of gaming, lower social competence, and greater impulsivity seemed to act as risk factors for becoming pathological gamers, whereas depression, anxiety, social phobias, and lower school performance seemed to act as outcomes of pathological gaming." [...]
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